DeathRun Mod With Extra Plugins:-
Download Link At End Of Post
.: Cvars :.
DeathRun Lock Button :-
Discription :-
This plugin allow Terrorists on deathrun maps to lock buttons by looking them and use a knife attack,
aka when a player has locked a button, he is the only one who can use this button, unless a certain time has passed, or he has locked another button, or he has gone too far from the button.
Cvars :-
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DeathRun Automatic Unstucking :-
Discription :-
This plugin automaticly unstucks player when it detects its stucks.
No need for commands to unstuck.
It teleports the client to the closest spot (with a max of 5 units away), without being stuck.
Cvars :-
< 1 = On || 0 = Off >
Turn Plugins On/Off :-
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DeathRun Team Join Management :-
Discription :-
This plugin determines what happens to a client when he/she is able to change teams.
Download Link At End Of Post
.: Cvars :.
< 1 = on || 0 = off >.: What included in my DRM? :.
Turn on/off the plugin
deathrun_toggle 1/0 <default: 1>
Turn on/off the spray blocker
deathrun_spray 1/0 <default: 1>
Turn on/off the radio commands blocker
deathrun_radio 1/0 <default: 1>
Turn on/off giving USP for CT's
deathrun_giveusp 1/0 <default: 1>
Turn on/off removing buyzone
deathrun_removebz 1/0 <default: 1>
Turn on/off remove money and timer from hud
deathrun_hidehud 1/0 <default: 1>
Turn on/off blocking money, if yes, player always will have 0$
deathrun_blockmoney 1/0 <default: 1>
Block or enable 'kill' command for CTs (1 - blocked, 0 - enabled)
deathrun_blockkill 1/0 <default: 1>
Turn on/off the semiclip
deathrun_semiclip 1/0 <default: 1>
Turn on/off the life system, if set to 2, terrorist for winning team will get also 1 life point.
deathrun_lifesystem 2/1/0 <default: 1>
If 1 then gamename will be changed to 'Deathrun v3.0'
deathrun_gamename 1/0 <default: 1>
Turn on/off block no fall damage for terrorists
deathrun_terrnfd 1/0 <default: 1>
- Semiclip
- Remove BuyZones
- Game NameChanger
- Spray Blocker
- Radio Commands Blocker
- No Roundtimer & Money in HUD
- Lock Buttons
- Automatic Unstucking
- Team Join Management
- Reset Buttons at round start
DeathRun Lock Button :-
Discription :-
This plugin allow Terrorists on deathrun maps to lock buttons by looking them and use a knife attack,
aka when a player has locked a button, he is the only one who can use this button, unless a certain time has passed, or he has locked another button, or he has gone too far from the button.
Cvars :-
- dr_lock_dist <value>
- dr_keeplock_dist <value>
- dr_keeplock_time <value>
- dr_lock_delay <value>
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DeathRun Automatic Unstucking :-
Discription :-
This plugin automaticly unstucks player when it detects its stucks.
No need for commands to unstuck.
It teleports the client to the closest spot (with a max of 5 units away), without being stuck.
Cvars :-
< 1 = On || 0 = Off >
Turn Plugins On/Off :-
- amx_autounstuck 1/0
Turn Unstuck Effects On/Off
- amx_autounstuckeffects 1/0
Accuracy Of Unstuck Detecting (High Value Is More Accurate But Takes More Time)
- amx_autounstuckwait 1/10
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DeathRun Team Join Management :-
Discription :-
This plugin determines what happens to a client when he/she is able to change teams.
- You can force him/her to a team when he/she connects.
- You can force him/her to a new team when he/she is already on one and tries to change.
- You can block him/her from changing teams
Cvars :-
< 0 = None || 1 = T || 2 = CT || 3 = SPEC || 4 = RANDOM (CT Or T) >
The team number that player should join :-
- tjm_join_team 1/4
< 1 = On || 0 = Off >
Force the client to change team when he/she opens the menu while already on a team :-
- tjm_switch_team 1/0
Which model the client should use when forced to Terrorists Team :-
- tjm_class_t 1/5
Which model the client should use when forced to CT Team :-
- tjm_class_ct 1/5
If tjm_switch_team isn't 1, this will block client from choosing teams
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