Cs 1.6 Mods and Plugins
Monday, 21 March 2016
Sunday, 20 March 2016
Plugin: [BB] Addon: Ammo-Pack System
Plugin: [BB] Addon: Ammo-Pack System
Author: crnova
Latest Version: 2.0
Date Updated: 20/03/2016
Description:
- This plugin adds in an Ammo-Pack system similar to that one of Zombie Plague Mod.
Features:
- API Shop.
- Hud Info.
- nVault saving.
- Ammo-Pack rewards for both humans & zombies.
- Ammo-Pack as price.
Shop items:
- https://forums.alliedmods.net/showthread.php?p=2396454
size="5"][color=orange]Requirements:[/size][/size]
- Base Buildes
- Modules
Api Tutorial:
- Alright so i'm gonna show you how to make your sub-plugin for the Ammo-Pack API Shop, first thing you should do is register the shop item you're about to add, now in example
The first parameter is the name of the shop item that's gonna show up in the shop menu, the second parameter is the price for the item, the third parameter is for which team is the item gonna show up to
0 = All
1 = Zombie
2 = Human
and the last parameter is the item handler,
Example for item Handler:
Basically what the item will do, is double the purchaser's health, in example before we bought the item, our health was 2000, after we bought the item it's 4000.
the full sub-plugin is gonna look like this
Cvars, Commands and Natives:
Cvars:
Commands:
Natives:
Changelog
v1.0
v1.1
v2.0
Credits:
- MeRcyLeZZ for the idea.
Installation:
- "bb_ammopacks.inc" file will go in 'addons\amxmodx\scripting\includes' folder.
- "bb_ammopacks.amxx" will go in 'addons\amxmodx\plugins' folder.
- Open "plugins.ini" from 'addons\amxmodx\configs' folder, and add the line 'bb_ammopacks.amxx' without the '.
Download Link:
http://sh.st/TZqVT
Author: crnova
Latest Version: 2.0
Date Updated: 20/03/2016
Description:
- This plugin adds in an Ammo-Pack system similar to that one of Zombie Plague Mod.
Features:
- API Shop.
- Hud Info.
- nVault saving.
- Ammo-Pack rewards for both humans & zombies.
- Ammo-Pack as price.
Shop items:
- https://forums.alliedmods.net/showthread.php?p=2396454
size="5"][color=orange]Requirements:[/size][/size]
- Base Buildes
- Modules
Code:
#include <hamsandwich>
#include <nvault>
#include <fakemeta>
- Alright so i'm gonna show you how to make your sub-plugin for the Ammo-Pack API Shop, first thing you should do is register the shop item you're about to add, now in example
PHP Code:
public plugin_init()
{
bb_shop_item_add( "Double Health", 50, 0, "DoubleHealth_Handler")
} 0 = All
1 = Zombie
2 = Human
and the last parameter is the item handler,
Example for item Handler:
PHP Code:
public DoubleHealth_Handler(id)
{
set_user_health( id, get_user_health(id) * 2)
} the full sub-plugin is gonna look like this
PHP Code:
#include <amxmisc> //No need to include amxmodx, because when amxmisc is included, amxmodx is included too
#include <fun> // the include that's gonna handle our "set_user_health" function
#include <bb_ammopacks> // required for our bb_shop_item_add function
//Initialize our sub-pluginpublic plugin_init()
{
bb_shop_item_add( "Double Health", 50, 1, "DoubleHealth_Handler") //Add our shop item}//Handle our shop itempublic DoubleHealth_Handler(id)
{
set_user_health( id, get_user_health(id) * 2) //the function that's gonna double the purchaser's health.} Cvars, Commands and Natives:
Cvars:
PHP Code:
// Ammopack reward for the zombie that killed the human
// default = "25"ap_human_killed_reward "25"// Ammopack reward for the human that killed the zombie.
// default = "5"ap_zombie_killed_reward "5"
Code:
"say /donate <name> <amount>" // Donates your money to <name>.
"say /shop" // Opens our shop menu
"amx_give_ap <name> <amount>" // Gives our target Ammo-pack, accessible only by immunity admins!
"amx_remove_ap <name> <amount>" //Takes ammo-pack from our target, accessible only by immunity admins!
PHP Code:
/*
* @param szName Item Name
* @param iCost Item Cost
* @param iTeam Item Team 0 = All, 1 = Zombie, 2 = Human
* @param szHandler Item Function Handler
*/native bb_shop_item_add( const szName[], const iCost, const iTeam, const szHandler[])/*
* @param Index player index
* @return returns player index ammo pack
*/native bb_get_user_ap(Index)/*
* @param Index player index
* @param iAmount player index
*/native bb_set_user_ap( Index, iAmount) Changelog
v1.0
- Released
v1.1
- Added bb_set_user_ap native
v2.0
- Added a third param for bb_shop_item_add native, (iTeam)
- Added /donate command, Usage : say /donate "Name" "Amount"
- Fixed lots of bugs
- Optimized Code
Credits:
- MeRcyLeZZ for the idea.
Installation:
- "bb_ammopacks.inc" file will go in 'addons\amxmodx\scripting\includes' folder.
- "bb_ammopacks.amxx" will go in 'addons\amxmodx\plugins' folder.
- Open "plugins.ini" from 'addons\amxmodx\configs' folder, and add the line 'bb_ammopacks.amxx' without the '.
Download Link:
http://sh.st/TZqVT
TROUBLE IN TERRORIST TOWN
- v2.5.2, last updated: 19 march 2015, Servers using this mod GitHub link
Sample video.
Finally Trouble in Terrorist Town has arrived to Counter-Strike 1.6. Most is ported from original TTT mod in Garry's mod. Some things are adjusted to possibilities and limititations of HL engine. Some are enhanced of my own view how game should be played.
The game is about a group of "terrorists" who have traitors among them, out to kill everyone who's not a traitor.
A small number of players is selected as Traitors, who have to kill all the Innocent players (ie. the rest of the players). Those innocents know they are in the majority, but they do not know who is Traitor and who is not.
The Traitors must use the element of surprise and their special equipment, if they are to succeed. The Innocent just have to survive, which means finding out who the Traitors are and killing them before they kill you. Of course everyone is holding a big gun, and everyone looks suspicious...
For the Innocent, knowledge is power: who is acting strangely? Who can be linked to evidence found on corpses? Who is still alive, even?
More info here.
Contents :
Requirements top
CS 1.6.Commands top
AMX Mod X 1.8.2 or higher.
Orpheu 2.3 or higher.
MySQL DB (Optional)
- say /buy
Shows buy menu for Traitors and Detective.- say /open
Opens cell doors in JailBreak maps.- say /rulesShows helpful info.
- say /tttShows menu with all usefull command.
- +specialvoiceAllows to speak only with Traitors or Detectives.
- +ttt_bind1Bind for items.
Cvars top
TTT mod is fully customizable. Look into ttt_mod.cfg for more information.API top
Fully working API included. Look into ttt.inc file for more information.Installation top
1. Firstly, you need Orpheu. You have just to unzip the content of orpheu_base.zip in ./amxmodx/ ;Info top
2. Then unzip the content of the provided archive here in ./amxmodx/ ;
3. Install the plugin*, restart and it's ready.
* You need to compile locally the plugin since it uses third party includes from Orpheu and my plugin.
If you don't know how to compile locally on windows :
- Download AMX Mod X Base for windows on the main site ;
- Unzip the package somewhere in a folder ;
- From the orpheu_base.zip package you have downloaded just before, copy the include files located in ./scripting/include/ to the folder created in 2. in ./addons/amxmodx/scripting/include/ ;
- Download ttt.inc, ttt_const.inc, ttt_stock.inc and copy it to ./addons/amxmodx/scripting/include/ too ;
- Download ALL sma files and copy it in ./addons/amxmodx/scripting/ ;
- Now go to ./addons/amxmodx/scripting/ and click compile.exe ;
- You will see a new folder named "compiled" which is automatically created. ;
- Congratulations, you have your compiled plugin, you can install it on your server. Restart and it's ready.
Credits top
- I'm willing to add support to specific maps, if someone wants to make them.
- Open for suggestions.
Installation Files/Download Link :-
- Bad King Urgrain - For making this mod in first place.
- Arkshine - For topics design, code and helping in forum.
- tuty - For team sprite code.
- xPaw - For fake player code.
- someone(can't remember) - For plant everywhere code.
- ConnorMcLeod - For helmet thingy.
- To subplugin creators.
- Everyone else who helped with code, answers, testing, suggestions.
- Pukata - For making first video.
- Without you all this won't have happened.
http://sh.st/TL8EJ
Saturday, 19 March 2016
All Posts are filtered + All Link are working
Blog News :-
All post are filtered and all links are fixed and now they are working. I will upload 2 Plugins/Mods everyday. So keep checking my blog everyday for latest mods and plugins.
DeathRun Mod With Extra Plugins
DeathRun Mod With Extra Plugins:-
Download Link At End Of Post
.: Cvars :.
DeathRun Lock Button :-
Discription :-
This plugin allow Terrorists on deathrun maps to lock buttons by looking them and use a knife attack,
aka when a player has locked a button, he is the only one who can use this button, unless a certain time has passed, or he has locked another button, or he has gone too far from the button.
Cvars :-
-----------------------------------------------------
DeathRun Automatic Unstucking :-
Discription :-
This plugin automaticly unstucks player when it detects its stucks.
No need for commands to unstuck.
It teleports the client to the closest spot (with a max of 5 units away), without being stuck.
Cvars :-
< 1 = On || 0 = Off >
Turn Plugins On/Off :-
-----------------------------------------------------
DeathRun Team Join Management :-
Discription :-
This plugin determines what happens to a client when he/she is able to change teams.
Download Link At End Of Post
.: Cvars :.
< 1 = on || 0 = off >.: What included in my DRM? :.
Turn on/off the plugin
deathrun_toggle 1/0 <default: 1>
Turn on/off the spray blocker
deathrun_spray 1/0 <default: 1>
Turn on/off the radio commands blocker
deathrun_radio 1/0 <default: 1>
Turn on/off giving USP for CT's
deathrun_giveusp 1/0 <default: 1>
Turn on/off removing buyzone
deathrun_removebz 1/0 <default: 1>
Turn on/off remove money and timer from hud
deathrun_hidehud 1/0 <default: 1>
Turn on/off blocking money, if yes, player always will have 0$
deathrun_blockmoney 1/0 <default: 1>
Block or enable 'kill' command for CTs (1 - blocked, 0 - enabled)
deathrun_blockkill 1/0 <default: 1>
Turn on/off the semiclip
deathrun_semiclip 1/0 <default: 1>
Turn on/off the life system, if set to 2, terrorist for winning team will get also 1 life point.
deathrun_lifesystem 2/1/0 <default: 1>
If 1 then gamename will be changed to 'Deathrun v3.0'
deathrun_gamename 1/0 <default: 1>
Turn on/off block no fall damage for terrorists
deathrun_terrnfd 1/0 <default: 1>
- Semiclip
- Remove BuyZones
- Game NameChanger
- Spray Blocker
- Radio Commands Blocker
- No Roundtimer & Money in HUD
- Lock Buttons
- Automatic Unstucking
- Team Join Management
- Reset Buttons at round start
DeathRun Lock Button :-
Discription :-
This plugin allow Terrorists on deathrun maps to lock buttons by looking them and use a knife attack,
aka when a player has locked a button, he is the only one who can use this button, unless a certain time has passed, or he has locked another button, or he has gone too far from the button.
Cvars :-
- dr_lock_dist <value>
- dr_keeplock_dist <value>
- dr_keeplock_time <value>
- dr_lock_delay <value>
-----------------------------------------------------
DeathRun Automatic Unstucking :-
Discription :-
This plugin automaticly unstucks player when it detects its stucks.
No need for commands to unstuck.
It teleports the client to the closest spot (with a max of 5 units away), without being stuck.
Cvars :-
< 1 = On || 0 = Off >
Turn Plugins On/Off :-
- amx_autounstuck 1/0
Turn Unstuck Effects On/Off
- amx_autounstuckeffects 1/0
Accuracy Of Unstuck Detecting (High Value Is More Accurate But Takes More Time)
- amx_autounstuckwait 1/10
-----------------------------------------------------
DeathRun Team Join Management :-
Discription :-
This plugin determines what happens to a client when he/she is able to change teams.
- You can force him/her to a team when he/she connects.
- You can force him/her to a new team when he/she is already on one and tries to change.
- You can block him/her from changing teams
Cvars :-
< 0 = None || 1 = T || 2 = CT || 3 = SPEC || 4 = RANDOM (CT Or T) >
The team number that player should join :-
- tjm_join_team 1/4
< 1 = On || 0 = Off >
Force the client to change team when he/she opens the menu while already on a team :-
- tjm_switch_team 1/0
Which model the client should use when forced to Terrorists Team :-
- tjm_class_t 1/5
Which model the client should use when forced to CT Team :-
- tjm_class_ct 1/5
If tjm_switch_team isn't 1, this will block client from choosing teams
Friday, 18 March 2016
Night Crawler ExD v5.5
Night Crawler ExD v5.5 Mod
About The Mod :-
In this mod there are ts (night crawler) who have knife and have low gravity for them + extra health + they are invisible. Their mission is to kill CT's who are equipped with guns + flare/frost nades. CT's can gain some extra feature by killing more nightcrawlers. Some of the features are :-
- Laser (Which become red when nightcrawler crosses it)
- Sucide Bomber (press +use key and you will blow)
- Adrenaline (Press +use key and you will get extra speed + damage)
Night Crawler Mod Updates :-
1. Added Flare,Frost Grenades
2. Updates Player Models and Knifes
3. Optimized for best performance
Download Link :-
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